Shade Spirit

The Shade Spirit is a material. The game describes that "This dark soul inspires crippling fear in everyone that sees it. Unfortunately, it tends to go unseen, being dark and all."

Robes
Description: Grants invisibility if you have not cast a spell or taken damage in some time.

The Invisible status effect will only be applied to the player if no spells were cast and no damage was taken for the duration of the Stealth Delay. By default, the stealth delay is 6 seconds.

The minimum stealth delay is 0.5 seconds, which can be achieved by slotting 1 Grade A Shade Spirit and 1 Grade F Shade Spirit.

Spells
Description: Charms enemies when their control buildup exceeds their current health.

Charmed enemies become allies for only 3 seconds regardless of material count and grade. If the player would become charmed (due to a Goblin Wizard's spell), the player is instead afflicted with the Feared status effect for 3 seconds. Control buildup is represented as a thin yellow bar below the enemy's (or player's) health bar.

The victim's buildup will decay faster if it casts a Sundial spell.

Due to a bug, the values will appear to be 1 less in UIs.