Materials

Materials are used for customizing and improving the player's wand, spells, and robe. Materials can be obtained from chests and enemies or crafted from stones and essences using alchemy.

At the start of the game, the player usually starts with 6 materials unlocked, which are the Explosive Powder, Fire Crystal, Lightning Rod, Rock, Trick Bullet and Quicksilver Gear. However, this number may be lower if the player does not find at least one of all 6 in the chests at the end of the Dörwall Community College Aptitude Test. For every mission completed, an additional three materials are unlocked for the player, in ascending order based on the material's number. This is capped at 15 in the demo version of the game.

Each material also has an associated internal name, always ending with the "_MAT" prefix. These names are commonly used for quest definitions.