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The '''Castle Zone''' is one of the five [[Zone|zones]] that the player encounters, accessible via a portal below the Dörwall Community College's [[alchemy]] lab. Mobs such as [[Entity#Ghost|Ghosts]], [[Entity#Skeleton|Skeletons]], [[Entity#Spider|Spiders]] and [[Entity#Statue|Statues]] are native to this zone.
 
The '''Castle Zone''' is one of the five [[Zone|zones]] that the player encounters, accessible via a portal below the Dörwall Community College's [[alchemy]] lab. Mobs such as [[Entity#Ghost|Ghosts]], [[Entity#Skeleton|Skeletons]], [[Entity#Spider|Spiders]] and [[Entity#Statue|Statues]] are native to this zone.
   

Latest revision as of 18:26, 14 August 2021

Castle Zone
Castle Zone
Details
Difficulty Light Level Portrait Damage Book Damage
Associates 0 N/A N/A
Bachelors 0 5 N/A
Masters 0 8 3
Doctorate 0 10 5

The Castle Zone is one of the five zones that the player encounters, accessible via a portal below the Dörwall Community College's alchemy lab. Mobs such as Ghosts, Skeletons, Spiders and Statues are native to this zone.

The zone itself has no ambient light - all tiles by default have a brightness of 0, requiring the player to search for sources that emit light such as chandeliers, torches and Cauldron Fires, all of which are exclusive to this zone. Rainbow Prism spells can also be used as an alternative light source.

On Bachelors difficulty and above, the paintings of various NPCs will also start firing projectiles from their eyes. Every time a projectile is fired by a portrait, there is a grace period of 10 seconds before it may fire another projectile.

Additionally, on Masters difficulty and above, the various bookshelves in the castle will also hurl books towards the player. For each bookshelf, there is a grace period of 3 to 13 seconds between book tosses.

Zone-Specific Quests[ | ]

  • The Cleansing
  • We're Ready To Believe You
  • Got a Light?
  • A Match Maid in Dörwall

Zone-Specific Artifacts[ | ]