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Owlbear Trap
Owlbear Trap
Details
Alchemy Properties Essence of White + Stone of Air
Robe Effect Reduces incoming damage while standing still.
Spell Effect Sets a trap on expiration. Traps apply their effects to enemies on contact.


The Owlbear Trap is a material. The game states that it is "For the consummate hunter that knows a standard bear trap simply will not do."

Effects

Robes

Description: Reduces incoming damage while standing still.

This material applies the Defense Boost status effect to the player at a rate of 20 per second((Confirm)) until the maximum damage reduction is reached.

Note: This material may not be compatible with other effects that grant the Defense Boost status effect, such as the Chaos Butterfly material.
  • F Level:
Damage Reduction: +15%
  • D Level:
Damage Reduction: +30%
  • C Level:
Damage Reduction: +45%
  • B Level:
Damage Reduction: +60%
  • A Level:
Damage Reduction: +75%

Unlike the Chaos Butterfly, the damage reduction is not capped.

Spells

Description: Sets a trap on expiration. Traps apply their effects to enemies on contact.

The trap projectile does not collide with enemies. Once it expires, a static child projectile will take its place, inheriting all effects of the parent projectile.

The Trick Bullet will cause the trap projectile to bounce off enemies, reducing its spellpower before the trap sets. The Diamond on the other hand will allow the static trap to collide with more enemies before expiring. The Rainbow Prism and the Miniature Sun's effects still take place on the static trap, creating a persistent light and damage field, respectively.

  • The first Owlbear Trap slotted will grant an additional +2 seconds of Trap lifetime.
  • F Level:
Trap lifetime: +1 second
  • D Level:
Trap lifetime: +2 seconds
  • C Level:
Trap lifetime: +3 seconds
  • B Level:
Trap lifetime: +4 seconds
  • A Level:
Trap lifetime: +5 seconds
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